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SuperNET (UNITY) Historical Price & Volume Charts
What is SuperNET?
SuperNET is an asset built on the NXT platform and it is a cryptocurrency network that facilitates the creation revenue for developers in the cryptosphere. UNITY, like the coin's ticker itself, plans to unite, spread and empower cryptocurrencies whle still allowing them to maintain their brand freedom and identity.
SuperNET's platform allows developers to create, deploy amd integrate new funcionalities and features related to blockchain technology, with of over 15 programming languages at their disposal through a system of plug-ins.
Plug-ins can be downloaded and used within the SuperNET client, allowing new deployments to be easily integrated and used by the SuperNET community.
SupeNET revenues (from its core assets, advertisements and shared fees) will be distributed as follows:
10% for overhead
20% for coin communities, according to their proportional contribution
5% Nxt core development
5% for BTCD stakers
10% unallocated, for discretionary spending to maximise the market cap of SuperNET
50% will go to SuperNET assetholders using the NXT dividend mechanism.
Genesis Date: 2016-04-11
NXT Asset 12071612744977229797
SuperNET is an integrated trading-house/incubator/software/advertising entity that plans to aggregate users and monetize the internal and external traffic..
The trading-house will be a global 24/7 team based trading combined with individual trading based on each traders results.
The incubator (NXTventure) provides funding to developers to create software for the SuperNET that enhances the overall monetization, this monetization only being possible when value is created for the user.
The software is the sum of all asset companies and cryptocurrencies that are joined together to create the useful services, eg. decentralized trading.
The advertising is the total inventory created by all the user minutes interacting with the dynamically generated context sensitive HTML GUI.
|Mkt. Cap||USD 0||Volume 24H||USD 0|
|Mkt. Share||0.00 %||Available Supply||0|
|Change % (1H)||0.00 %||Max Supply||0|
|Change % (24H)||0.00 %||Total Supply||777,777|
|Change % (7D)||0.00 %||Proof|
|Algorithm||Upated: 1 year ago|
SuperNET Historical Data
SuperNET (UNITY) Reviews & Critics
Also works on new versions of unity* Please don't email or comment asking for code .. the full script can be seen here so make the effort to at least copy it ....
- Thank you so much your video was quick, easy, and very helpful!
- thanks you help me a lot now if I could find an easy one for doors
- the code is worked but strange when I used private it did not work but if I change from private to Public on coin.cs and player.cs it worked fine
- Can I somehow make the score update its position on the screen based on the screen size of the device used by the player?